On this page, I will explain a little bit about my Visual Studio extension: Code Generation For Tridion.
Tridion (now also known as SDL Web 8) is an enterprise Content Management System. One way (& the most common way) is to use it for managing sites. This extension generates code for:
- dynamic websites working with the DD4T framework.
- applications that use the SDL Tridion Core Service
Overview of what it can do for a developer
It can (re)generate C# classes by connecting to the Core Service of an SDL Tridion 2013 or SDL Web 8 environment. After setting up the connection, you are able to generate the following class types:
- ViewModel class for DD4T (based on a schema).
- Schema Constants class (based on available schemas in a publication).
- Publication Constants class (based on available publication within a Tridion environment).
- Category Constants class
- ... and more
Where to find CG4T
This extension for developers can be found in the VS Marketplace: https://marketplace.visualstudio.com/items?itemName=vs-publisher-740338.CodeGenerator4Tridion Besides manual download, it is also possible to install it from within VS Extension and Updates. (See next paragraph)
Installing the CG4T extension
Now that we know what it can do, the first step is to install the Visual Studio extension itself. Search in the VS gallery for 'CG4T' and you should see:
After installing and restarting Visual Studio you will see a new 'Tridion' menu option in the header menu:
Setting up the connection
For each VS Solution, you need to setup the connection once via the wizard (Tridion -> setup connection). You should see a dialog like this:
You should use NetTCP option if possible since it is much faster for retrieving data. After successful testing, the connection the settings can be saved to a config file for future use. Actually, there are two files generated:
- A file with connection settings: CG4T-personaldata.json. Contains personal credential data, should not be pushed to a source code repo (add to .gitignore or other..). Credentials are encrypted.
- A file with project preference settings: CG4T-projectsettings.json Common settings that can be used by the whole team, should be pushed as a source code file.
Both files are stored in the same folder as the Solution file (.sln). More detailed information about the configuration files can be found on the CG4T configuration details page.
To give you a brief overview of what to expect I created some pages to take you trough the steps of generating project code:
See the special: CG4T settings page
Feedback == fun
I hope you will try it out and like the way it works. If so (or not), please let me know. You can give comments and stars on the VS Marketplace page.